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Devlog
Publish Day!
January 12, 2024
by
McWillee
Publish day is finally here! Brayden and I have been hard at work wrapping things up this week. We thought we were in the home stretch and then we built our game and ran it and our UI went crazy! I gu...
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Debugging Begins
January 12, 2024
by
McWillee
Our first round of debugging (with the levels put together, that is) has begun. Unity will behave very oddly such as throwing a random error message. We've learned sometimes you just need to close Uni...
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Happy New Year!
January 11, 2024
by
McWillee
New Year, new character! We are thrilled to announce your partner in crime, Banana Joel! Banana Joel is here to help guide you through your journey, all while looking cool. stay tuned for more gamepla...
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In the Home Stretch
January 11, 2024
by
McWillee
It's almost launch day! I wanted to check in and mention some of the things we learned so far! Things we have learned so Far: It takes ALOT longer to make a game than you think it does. It feels like...
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Dev Update 1
January 11, 2024
by
braydenstrand
Development Update #1 Hello everyone! Excited to share with you what we've been working on so far! Programming of the game is fully underway, and so far we have finished the player movement and shooti...
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Project Announcement!
January 11, 2024
by
McWillee
Hello and welcome to the Bad Apple Devblog! We are thrilled to announce that we are working on Bad Apple, a third person action adventure game where you, an apple, are fighting for your life in a desp...
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